Vehicles

Vehicle rules

Movement:
Handling, roll to keep control after damage
Top speed, how many units of speed is max
Acceleration, how fast max speed can be reached

Combat:
Hull strength, every 1=3 armor
Weapon power, every 1=5 power
Maneuverability, combat maneuvers

Size:
Cargo, how much cargo can fit
Max crew, the number of crew members that can assist on rolls
Weapons, how many different weapons on ship

Systems:
Utility systems, extra systems adding functionality to the vehicle
Backup systems, when heavily damaged roll to keep functioning
Reliability, when stressing systems roll to keep functioning

name
Handling/TS/Acc
Hull/Pwr/Maneuv
Cargo/Crew/Wpns
Util/Bkup/Reliab

horse/carriage
//
//
/1+3/
//
rowboat
/2/1
//
/1+3/
//
small ship
//
//
/10+40/
//
medium ship
//
//
/20+80/
//
large ship
//
//
/30+120/
//

Vehicles

Gaia House